When the mechanic is initially presented to the player, the game tries to sell them on the concept that dark isn’t “bad,” it’s just more aggressive and focused on strength. The other major effect this has on the game is that certain psychic powers can only be purchased if your light or dark rank is at a certain level. Like most games with alignment systems, Biomutant has characters in the game that react differently to you depending on your alignment. ![]() Early on, the game has you choose between light and dark. ![]() One of the game’s weaker aspects is the alignment system. I personally never minded it, as the random dialogue never came too frequently. However, this non-essential chatter can be turned off if it gets annoying. Rather than simply speaking for the other characters, the narrator says things like, “He says he is happy to see you.” The narrator also fills the player in with background on new locations or special items they come across and gives random commentary to their actions during exploration and combat. When the player interacts with other creatures, the narrator acts as a translator. The story of Biomutant, along with the vast majority of the dialogue, is presented to the player through the narrator. But before we get into all that, this portion of the game also introduces players to the primary voice they will hear over their entire journey-the narrator. Once character creation is done, players are walked through a brief tutorial section that guides them through the basic controls for moving around the world, combat, puzzle-solving, light/dark alignment mechanic, and leveling up their character. Again, these provide bonuses but don’t lock you into any given gameplay route. These range from a unique psychic ability to extra armor or the ability to wield two single-handed weapons. Classes give players some sort of bonus to their character. The last step in Biomutant‘s character creation is to pick your class. There are a nice variety of looks available and the full spectrum of colors to choose from for the two colors that will make up your character’s fur colors. This is where fur patterns and colors are selected. Next up is the cosmetic part of character creation. These steps further help to fine-tune the character’s initial focus at the start of the game. All the game’s various upgrades are available this just helps you get a leg up in the areas of the game’s combat you think you will want to focus on.Īlong with your breed, players get to adjust their starting attributes, which is done using a slick circle interface (see image below) as well as setting their starting environmental resistances. Though it is important to note the choice of breed does not lock anything out. From the all-around solid Rex type to the mentally-focused Fip type, each breed gives the player a direction to focus their character in. The breed determines the character’s physical shape and their starting combat emphasis if any. The first choice that the game asks players to make is to pick their breed. Now we should talk about character creation. This lack of connection extends to the larger cast as well, with no character ever growing beyond the simple function of dispensing missions. As someone who thrives best in games where I truly care about and grow attached to the player character, this put my experience here solidly behind other recent offerings in the genre. With only one short flashback sequence utilized to flesh out the character’s backstory, the silent protagonist never manages to become enough of a person to gain any real attachment. ![]() The protagonist’s journey to save the Tree of Life and right a wrong done to him is largely a soulless one. To start, we have to talk about Biomutant‘s weakest aspect, its story. Into this situation wanders an exile that returns after a traumatic event that drove him out years earlier. It is only a matter of time before the Tree dies unless someone does something. But now, four monstrous creatures are consuming the roots of the Tree. Anthropomorphized creatures have gained sentience and have built their own world in the ruins of the old one and centered around what they call The Tree of Life. And their presence has brought new life into the world. The biohazards and toxins that were poured into nature linger. But while we are no longer present in the world, our fingerprint remains. Biomutant is an open world, 3rd person action RPG game developed by Experiment 101 and published by THQ Nordic. Now here, I can say that Biomutant delivers in a great many ways while still suffering from a stumble or two. Since I first got my hands on Biomutant at PAX East 2019, where it was my Best in Show, I have been eagerly awaiting my opportunity to get my hands on the finished product.
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